An experimental performance by the Total Refusal collective from Vienna, in which the digital war zone of a video game is appropriated by artistic intervention. Operation Jane Walk takes place in the dystopian multiplayer space of Tom Clancy’s: The Division (Ubisoft Entertainment 2016). The digital war zone of a video game is appropriated with the help of an artistic intervention: within the rules of the software, the militaristic environment is being re-used for a narrative city tour in New York. The urban strollers avoid the combat whenever possible and become peaceful tourists of a digital world, which is a detailed replica of Midtown Manhattan. The performers, accompanied by two guests in front of the audience, promenade the digital battleground, exploring the possibilities (and impossibilities) of new media technologies. While walking through the post-apocalyptic city, issues such as architecture history, urbanism and the game developer’s interventions into the urban fabric are discussed.
Beside the online streaming of their live set, it is planned to broadcast this event in Hevre + 1 with additional visual effects, for a limited number of people with maintaining the sanitary regime.
The project is organised in cooperation with the Austrian Cultural Forum in Warsaw.